![]() ![]() Whether or not these actions come into play depends on the setting of the editor’s current mode. Similarly, when working with the MIDI Logical Editor, you can filter MIDI events based on pretty much any MIDI parameter: message type, note number, channel, velocity, timing, and the rest.īelow the filter section is the actions list, where you can define operations to apply to the events singled out by the filter section. For example, in the Project Logical Editor, you could select all audio parts that have a certain name, occur after a certain time position, or are contained in a given folder track. They feature a filter section with which you create one or more logical statements that, taken together, define the project or MIDI events you wish to process using the editor. Cubase isn’t given to passing judgement on the advisability of your actions, which is why its Project and MIDI Logical Editors leverage this purer, mathematical form of logic.Ĭubase’s pair of Logical Editors might seem arcane at first but they are much simpler than they appear. Similarly, the logical answer to 4 + 3 = 10 would be ‘false’. The sum 4 + 3 = 7 can be viewed as a statement of logic to which the answer is ‘true’. ![]() In the real word, however, logic is simply a question of yes or no, true or false. For those of a certain age, the word ‘logic’ is irrevocably tied up in images of Spock making judgement calls on the advisability of Captain Kirk’s latest harebrained scheme for getting any given episode of Star Trek’s extras killed. ![]()
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